The habitats in Merge Zoo are almost like theater set pieces. They consist of several layers of poly shapes layered on top of one another. Constructing them this way gives a nice parallax effect when you scroll up and down in the main game screen. They were all modeled in 3DS Max and textured with Photoshop. They are displayed in game using 1024x1024 textures, and average about 2,500 triangles each. Concepts for these habitats were created by Ian Grygotis [www.artstation.com/igrygotis], except for Oak Forest which was concepted by Jill Alderete [www.artstation.com/jillalderete].
Merge Zoo is an mobile game available on the Google Play and iOS stores:
https://play.google.com/store/apps/details?id=com.gamecircus.zoo&hl=en_US&gl=US&pli=1
https://apps.apple.com/be/app/merge-zoo/id1438461597
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